Layer management changes not stored
by Christian Rousselle · in Torque Game Builder · 05/16/2007 (1:28 am) · 3 replies
Changes I apply to layer management (Show/Hide, Lock/Unlock) are not stored. It would be nice if that could be stored somehow. Takes a lot of time to set up an environment to work with every time I restart TGB.
Torque Owner Neo Binedell
I will be looking into this when I get some time as it really is something that helps productivity. The layer stuff would obviously just be for the editor so perhaps a seperate file linked to the level file can be created and the data stored there, then when loading a level the editor can check if there are any editor settings for it and apply it after it is loaded.
Hmm, might get to this sooner rather than later as it doesnt seem like much work actually ;p