Can't get a custom 3rd person camera position?
by Highlander · in Artist Corner · 05/15/2007 (12:12 pm) · 1 replies
Heya guys,
I tried positioning the 3rd person camera back and off to the left of the character using the a dummy object in max named 'cam' but for some reason theres no change in the fps.starter game.
Here's a section of the dmp file that may be relevant:
Bounding box found
Processing Node cam with parent Bip01
Processing Node detail2 with parent Bip01
Processing Node Collision-1 with parent Bip01
Processing Node Col-1 with parent Collision-1
Processing Node LOS-9 with parent Bip01
Processing Node LOSCol-9 with parent LOS-9
Processing Node animation sequence object with parent Scene Root
Sequence animation sequence object found.
Second pass: put shape structure together...
Ignoring node named "Bip01 Footsteps" off subtree "Bip01" because no trailing number.
Ignoring node named "cam" off subtree "Bip01" because no trailing number.
I tried positioning the 3rd person camera back and off to the left of the character using the a dummy object in max named 'cam' but for some reason theres no change in the fps.starter game.
Here's a section of the dmp file that may be relevant:
Bounding box found
Processing Node cam with parent Bip01
Processing Node detail2 with parent Bip01
Processing Node Collision-1 with parent Bip01
Processing Node Col-1 with parent Collision-1
Processing Node LOS-9 with parent Bip01
Processing Node LOSCol-9 with parent LOS-9
Processing Node animation sequence object with parent Scene Root
Sequence animation sequence object found.
Second pass: put shape structure together...
Ignoring node named "Bip01 Footsteps" off subtree "Bip01" because no trailing number.
Ignoring node named "cam" off subtree "Bip01" because no trailing number.
Torque 3D Owner Tom Perry