Game Development Community

Load an ImageMap

by Harrison Brock · in Torque X 2D · 05/11/2007 (9:10 pm) · 2 replies

Ok I have am Image map that is 6800x32 and 370 KB in size. When I try to load this in the TGBX using Material Builder that show up and its says its size is 0x0.

Do I need to resize the images?

Harrison Brock

#1
05/12/2007 (12:52 am)
Try a tool like graphics gale to resize your spritemap to be a more squareish layout.

I'm assuming that the image is a spritemap, from the dimensions you specified.

-Jason@2dMmo
#2
05/12/2007 (3:01 pm)
Yes its a spriteMap....It worked in the old T2D.