Load an ImageMap
by Harrison Brock · in Torque X 2D · 05/11/2007 (9:10 pm) · 2 replies
Ok I have am Image map that is 6800x32 and 370 KB in size. When I try to load this in the TGBX using Material Builder that show up and its says its size is 0x0.
Do I need to resize the images?
Harrison Brock
Do I need to resize the images?
Harrison Brock
Torque Owner Jason Swearingen
I'm assuming that the image is a spritemap, from the dimensions you specified.
-Jason@2dMmo