Game Development Community

Photoshop Texturing

by Benjamin Stoneking · in Artist Corner · 05/10/2007 (10:34 pm) · 6 replies

Ok so I'm getting really frustrated using the DTS Exporter. I've done the tutorial and i got the object to appear with its texture, but when i export my own object with my own material it comes up white. PLEASE HELP!

#1
05/10/2007 (10:39 pm)
You probably didn't make the dimensions of the texture a power of two (that is 32, 64, 128, 256, 512 etc).
#2
05/11/2007 (8:25 am)
Also ensure that the bitmap format you are exporting to is a JPG or PNG.
#3
05/11/2007 (8:49 am)
And make sure you save the jpg or png in the same directory as your dts object.
#4
05/11/2007 (9:18 pm)
Well I have to computors... I use PC for modeling and am developing the game on a mac. I create all textures with photo shop on the mac in png formatting and the transport the files to the pc cuz i dont have any image editing software for the pc. Could this be why its not working?
#5
05/11/2007 (9:47 pm)
Check your image dimension and make sure they are in the same location as the object - sounds like it's not DirectX compliant or it's just not there with the object. Going from one pc to another shouldn't matter.
#6
05/11/2007 (10:25 pm)
THanks for all your help! I figured it out! :)