Game Development Community

Texture lock/unlock - please give your opinion

by Giorgio Zanetti ( JoZ ) · in Constructor · 05/10/2007 (3:20 am) · 6 replies

Since this seems to be a bit contested I would like to know how much of us think this really a must to have for editing in Constructor...

I refer to the possibility to avoid the texture stretching when editing a brush in size-bounds mode...

Considering this is a feature that all the editor I've tried had...

JoZ :)

#1
05/10/2007 (4:26 am)
Agreed, there should be a toggle for this.
#2
05/10/2007 (4:57 pm)
It has my vote, there are workarounds but they are too time consuming to be used constantly.
#3
05/10/2007 (5:02 pm)
I argeed, a toggle would be nice.
#4
05/10/2007 (6:37 pm)
It's more of a BSP editor feature than a 3D modelling tool feature (like they designed Constructor to feel like), but wouldn't hurt.
#5
09/04/2007 (11:55 am)
Yes, please add this feature!
#6
09/05/2007 (6:34 am)
I would really like this feature as well, but till then just so everyone knows, press the "face" alignments button, resets it to how it was, resulting in it looking like it did before the stretch and does'nt take but a second