Game Development Community

Explosions with dynamic light

by Wolfgang Kurz · in Torque Game Engine · 05/08/2007 (7:22 am) · 0 replies

Hello everyone,

i am toying around with explosions and projectiles in a top down view.

everything but the dynamic light works fine.

when a projectile explodes i get the light highlight the whole terrain square the explosion is in instead of a radius around the explosion

My explosion has this in the datablock:

// Dynamic light
lightStartRadius = 2;
lightEndRadius = 1;
lightStartColor = "0.5 0.5 0";
lightEndColor = "0 0 0";


anyone have any idea on what i could do to get the radial highlighting when a explosion occurs?