Game Development Community

A mistake with recompile

by Wubo · in Technical Issues · 05/05/2007 (5:44 am) · 3 replies

When I finished the rebuild progress ,and HIT F5 to run the engine, it run slowly than before and appears some lines as blow:

'torqueDemo_DEBUG.exe': Loaded 'D:\Torque\TGE_1_5_1\example\torqueDemo_DEBUG.exe', Symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\ntdll.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\kernel32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\advapi32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\rpcrt4.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\user32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\gdi32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\winmm.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\wsock32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\ws2_32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\msvcrt.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\ws2help.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\imm32.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\lpk.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'C:\WINDOWS\system32\usp10.dll', No symbols loaded.
'torqueDemo_DEBUG.exe': Loaded 'D:\Program Files\Kaspersky Lab\Kaspersky Internet Security 6.0\adialhk.dll', No symbols loaded.
...
'torqueDemo_DEBUG.exe': Unloaded 'C:\WINDOWS\system32\dinput8.dll'
'torqueDemo_DEBUG.exe': Unloaded 'C:\WINDOWS\system32\setupapi.dll'
'torqueDemo_DEBUG.exe': Unloaded 'C:\WINDOWS\system32\hid.dll'
'torqueDemo_DEBUG.exe': Unloaded 'C:\WINDOWS\system32\wshtcpip.dll'
'torqueDemo_DEBUG.exe': Unloaded 'C:\WINDOWS\system32\hnetcfg.dll'
The thread 'Win32 Thread' (0x91c) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x16a8) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x14cc) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1530) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0xa04) has exited with code 0 (0x0).
The thread 'Win32 Thread' (0x1650) has exited with code 0 (0x0).
The program '[6092] torqueDemo_DEBUG.exe: Native' has exited with code 0 (0x0).


Could anyone tell me what's wrong happened?

#1
05/05/2007 (6:02 am)
I can't help much with the errors, but I can say that Debug builds of any engine will run much slower than the release builds. Debug builds include lots of useful stuff to help identify potential problems and make fixing them easier. However, in case you're wondering, you would never want to ship a game product with debug executables . . . oh the humanity!
#2
05/06/2007 (7:00 am)
I have solved the problem ,thx.
#3
11/18/2009 (8:38 am)
I too have the same problem.would u please help me?