Terrain detail need help
by Snowhill06 · in Torque Game Engine Advanced · 05/04/2007 (11:35 am) · 4 replies
How do you make it so you dont use any detail texture? I just want to use a normal texture but evreytime I use my own texture the default detail texture is always there. So how do you use just a simple terrain texture without the detail texture?
#2
Look in your .MIS files for the terrain block, it should look something like this . . .
Then change the detailTex entry to this . . .
That should do it.
05/04/2007 (3:32 pm)
Hi Snowhill,Look in your .MIS files for the terrain block, it should look something like this . . .
new AtlasInstance2(NewTerrain) {
canSaveDynamicFields = "1";
position = "-151.417 7.48933 80";
rotation = "1 0 0 0";
scale = "1 1 1";
detailTex = "./data/terrains/details/somedetailtexture";
atlasFile = "~/data/terrains/arcticBlended.atlas";
lightMapSize = "1024";
};Then change the detailTex entry to this . . .
detailTex = "";
That should do it.
#3
05/04/2007 (4:09 pm)
Thanks alot for the help. It worked!
#4
05/04/2007 (5:19 pm)
Glad to help out.
Torque Owner Snowhill06