GuiObjectview Lighting
by Scott Doerrfeld · in Torque Game Engine · 05/03/2007 (9:57 pm) · 4 replies
For some reason I am getting ONLY ambient lighting in my GuiObjectView (Torque 1.5.1). The light effected by 'lightColor' is not showing up. This makes things look really washed out with no shading! What could be going on?
About the author
#2
05/10/2007 (9:18 am)
Still wondering...what lighting datablock is this light set to use? Hmm...does it rely on something defined in the sgExample.cs script maybe?
#3
05/14/2007 (7:57 am)
Wow.....hello???!??!??
#4
It could be related to a lighting bug in 1.5.1 that has affected alot of objects. Try using the new 1.5.2 and see how that works.
05/16/2007 (11:10 am)
I accidentally deleted my older post instead of editing it. It could be related to a lighting bug in 1.5.1 that has affected alot of objects. Try using the new 1.5.2 and see how that works.
Torque Owner Scott Doerrfeld