Help with a simple animation please
by Michael Dockery · in Torque Game Engine · 05/03/2007 (9:50 am) · 1 replies
I purchased TEGA a few days ago and am running into what you may think is a simple problem.
Im just trying to animate a simple object. For an example i have an object of 3 boxes exported from MilkShape as DTS with one DSQ. MilkShape creates the .cs file for me and i exec("/data/...") the file in the player.cs in the client/scripts folder.
Everything looks fine in the TEGA_Debug.exe -show and i want to call the sequence from the demo.exe command console using either setactionthread or playthread using a name or handle as reference but all i get is a message:
Unknown command setactionthread...ect
Object (2413) Tssatic -> sceneobject -> netobject...etc
or
Unknown command playthread...ect
Object (2413) Tssatic -> sceneobject -> netobject...etc
Ive tried both dsq and embedded models with the same result. Ive tried searching the forums with no luck and ive even bought mr Finneys book its really putting a spanner in my learning works can somebody help please.
Im just trying to animate a simple object. For an example i have an object of 3 boxes exported from MilkShape as DTS with one DSQ. MilkShape creates the .cs file for me and i exec("/data/...") the file in the player.cs in the client/scripts folder.
Everything looks fine in the TEGA_Debug.exe -show and i want to call the sequence from the demo.exe command console using either setactionthread or playthread using a name or handle as reference but all i get is a message:
Unknown command setactionthread...ect
Object (2413) Tssatic -> sceneobject -> netobject...etc
or
Unknown command playthread...ect
Object (2413) Tssatic -> sceneobject -> netobject...etc
Ive tried both dsq and embedded models with the same result. Ive tried searching the forums with no luck and ive even bought mr Finneys book its really putting a spanner in my learning works can somebody help please.
Torque Owner Michael Dockery