Cone and Sphere tools doesn't work properly...
by Giorgio Zanetti ( JoZ ) · in Constructor · 05/03/2007 (5:25 am) · 6 replies
Trying to made a sphere with more then 12 side in the most case (whatever size is) I obtain missing faces...
Sometimes magically I got it work but then the sphere cannot be modified or it disappear (even increasing size).
Also seems to be not possible to have a only 12 sides cone without incurring in the same problems.
This made this tools pretty unusefull. :(
JoZ.
Sometimes magically I got it work but then the sphere cannot be modified or it disappear (even increasing size).
Also seems to be not possible to have a only 12 sides cone without incurring in the same problems.
This made this tools pretty unusefull. :(
JoZ.
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#2
You are correct, some size settings will build 'missing poly' sphere's.
I thought at first it was only for x/y/z size that were odd numbered. When 24/24/24 worked (12 side 12 segments), 23/23/23 did not work but 22/22/22 did work, but then 26/26/26 did NOT work; so much for it being odd vrs even numbers.
I can get missing poly faces with any combination of Side/Segments, and sometimes it seems to be working fine, then i change the x/y/z size and its messing up.
When i build a 12side 12 segment sphere at a size that works, i can use the 'Planar Scale' function to change it size without any errors.
So in conclusion, I would say this tool is sorta buggy, and i could not pin down an exact way to replicate the problem.
05/30/2007 (3:30 pm)
Continuation from this thread:You are correct, some size settings will build 'missing poly' sphere's.
I thought at first it was only for x/y/z size that were odd numbered. When 24/24/24 worked (12 side 12 segments), 23/23/23 did not work but 22/22/22 did work, but then 26/26/26 did NOT work; so much for it being odd vrs even numbers.
I can get missing poly faces with any combination of Side/Segments, and sometimes it seems to be working fine, then i change the x/y/z size and its messing up.
When i build a 12side 12 segment sphere at a size that works, i can use the 'Planar Scale' function to change it size without any errors.
So in conclusion, I would say this tool is sorta buggy, and i could not pin down an exact way to replicate the problem.
#3
I was pretty sure about the tool being buggy, anyway I have to say that till now I never found a BSP editor having a sphere tool that work at least quiet well...
Uhm, maybe we may convince Jaimi to try to redo a sphere tool, since the great plugin he has done I think he's the right guy to do the job... :)
JoZ.
05/30/2007 (4:10 pm)
Tnx for the help,I was pretty sure about the tool being buggy, anyway I have to say that till now I never found a BSP editor having a sphere tool that work at least quiet well...
Uhm, maybe we may convince Jaimi to try to redo a sphere tool, since the great plugin he has done I think he's the right guy to do the job... :)
JoZ.
#4
05/30/2007 (7:05 pm)
QUARK sphere tool seem to work perfectly well. I still use QUARK to build my BSP, then Constructor to texture, light and export. There is no beating Constructors texturing and light placement tools, and now with the newest Constructor exporting is supper.
#5
I'll give it a try... :)
JoZ.
05/31/2007 (1:24 am)
Probably will sound very strange but never tried Quark...I'll give it a try... :)
JoZ.
#6
06/01/2007 (9:58 am)
Editing and moving around a cone works great for me in constructor...however, it crashes on export, and sometimes even after it's saved and later on I go to re-open it, it reads the cone as a malformed poly.
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