Game Development Community

Saved texture position?

by Peter Vieira · in Constructor · 04/29/2007 (8:33 am) · 0 replies

Is there a way to save the texture positon or scale?

example. Say I had 10 brushes all the same size and I want to applied the same texture to all of them.
In Constructor, I'm manually typing in the scale of each texture for each brush.

I know hammer had some technique that you click on the brush's texture, that you want to repeat and right click on the next brush, which gave the new brush the same scale & position values as the other brush.

I'm only asking so I can speed up my texturing work flow.