Game Development Community

DIF problems + MaxWinding

by Chris Mooney · in Torque Game Engine · 04/28/2007 (1:38 pm) · 0 replies

I've spent the past week working on this level. Only to eventually come across a crash during lighting the mission. I then spent 3 days trying to locate the problem with no success. I did debug though and found if I change MaxWinding from 32 to higher or lower I.E 16 or 64, 128, 256 etc. The level will load successfully but the lighting is strange and spawning will result in a crash.


www.texelmonkey.com/images/beach/beach6.jpg
www.texelmonkey.com/images/beach/lightingdeath.JPG
Also to note I will also get the "Failed to create bitmap array" error, unless I bypass it by commenting it out in the source.

Any insight into the problem would be very much appreciated :) and the portion of the level seen in the screenshots is looking away (behind the camera is an entire bunker/base) at 2,400+ brushes.

Chris