Game Development Community

Single Home Tile with no Repeating

by Greg "Bloodaxe" Williamson · in Torque Game Engine · 04/27/2007 (2:28 pm) · 2 replies

Greetings All,

This may be here somewhere but I cannot find it. I want to make a terrain with a single home tile and no repeating. Is this possible.

Thanks

#1
05/09/2007 (8:04 am)
I'll go over this in full detail, because I don't know how experienced you are with the world editor and Torque in general.
Okay:
-Hit F11 in your mission to enter the world editor
-There should be a folder icon in the top right corner of your screen, on the grey panel, named SimGroup - MissionGroup. Hit the little + beside it to expand it.
-You'll see a whole lot of objects with icons and names. Have a look down the list 'till you see one called TerrainBlock - Terrain. Click on it once to select it.
-You'll see that now the lower grey panel has a whole lot of text fields in it. Scroll down in the panel using the scroll bar on the bottom right side of the screen. You'll see a field named 'tile', but instead of text there's a checkbox. Uncheck it, and hit F11 again to get back into your mission. Now the terrain won't tile anymore. It's still pretty large, though - you may have to adjust the size of the terrain to suit your needs. To do this, play around with the 'squareSize' field.
#2
09/14/2007 (10:13 am)
Thanks for the tips, Daniel.

When I did that, my terrain chopped off at the edge. I don't suppose there is any way to have it go to zero or a default height so that my terrain is an island in a sea of flatness? I want to make a coastal map, and that requires land on the east side of the map and ocean on the west side.