Room causing crash during in-game relight
by Peter Simard · in Constructor · 04/27/2007 (7:13 am) · 1 replies
I am currently experiencing a crash when attempting to relight my missing with the dungeon I have been working on. The problem is directly related to this room:

If I delete that room and re-export, I do not get a crash. Also, it will still crash if I delete all the lights in that room.
I am using a Torque 1.5 (exporting as legacy dif)
It crashes during sgMergeLighting (Unhandled exception at 0x00a4a865 in CoP.exe: 0xC0000005: Access violation reading location 0x2a19d1d2.)


If I delete that room and re-export, I do not get a crash. Also, it will still crash if I delete all the lights in that room.
I am using a Torque 1.5 (exporting as legacy dif)
It crashes during sgMergeLighting (Unhandled exception at 0x00a4a865 in CoP.exe: 0xC0000005: Access violation reading location 0x2a19d1d2.)

Torque 3D Owner Peter Simard
Default Studio Name
I had inadvertently changed the light map size to 2048. Reducing it to a reasonable number fixed the crash.