Game Development Community

Vehicle crash

by Viren Thambidorai · in General Discussion · 04/27/2007 (3:00 am) · 4 replies

Hi All,


I am using TGEA , I used constructor to create interior files. when the vehicle collides with the interior( dif ) files created by me it crashes. can any one get me the solution for it.

I think it checks for the convex features which the Engine strictly follows.
Can anyone help me with this.

Thanks in Advance

#1
05/01/2007 (12:27 am)
Hi everyone,

My interior files work fine in Torgue 1.3 /1.4 but it does not work in tgea 1-0-1 VER, I really want it to get working, My Application crashes only if vehicle collides with my interior files.

it works fine if the player collides with it. What is that changed in TGEA 1-0-1.

Thanks in Advance
Raghav.
#2
05/01/2007 (1:04 am)
I'm getting exactly the same behaviour.

I posted a thread here [urlhttp://www.garagegames.com/mg/forums/result.thread.php?qt=61426[/url]

I did find I could reduce the frequency of it happening from 100% down to something like 60% by using the materials that came with Constructor.

In my thread I posted some info of the debug leads I was chasing.

(it makes me think "version 1.0" was a bit premature when things like this happen)
#3
05/02/2007 (10:25 pm)
Hi Nigel,

Thanks a lot, Did u get any solution for it. I read your thread. It would be great if you can get me the solution for the problem.
#4
05/14/2007 (9:15 pm)
Hi,

I got a response from a member saying that, there is a bug in the constructor and they are working on it. this problem occurs only in TGEA 1.0.1 ver .