Game Development Community

TGEA cresh Atlas problem

by Afan Olovcic · in Torque Game Engine Advanced · 04/26/2007 (11:32 am) · 1 replies

This problem is some TGEA bug,or something I don't understand , couse I follow same procedure in TSE 4.2 version and works perfectly.
I made atlas terrain (TGEA): heightmap 1024 and texture 8192

TGEA make terrain without errors but when I try to load my terrain engine loads and in few moments engine crash ,yet I don't know why .TSE 4.2 works perfectly .

#1
04/26/2007 (12:30 pm)
Make sure the detail texture is loading right. Make sure theres a file in the path that its looking for.