Game Development Community

Terrain loops to fast.

by University of Gotland (#0025) · in Torque Game Engine Advanced · 04/24/2007 (3:54 am) · 2 replies

Hello. Im working on a 3d space shooter and were having problems with the terrain looping to soon.
At current game speed the terrain loops after ten seconds. wich is not acceptable for us.
The levedesigners are using the terrain editor in TGEA. Maybe we should go for atlas terrain and try and tile it?
Ive been looking around the forums but I have not found much info.

We have coding experience but we are new to the engine. If someone would be kind and kick us in the right direction we would be grateful.

Thnx.

#1
04/24/2007 (5:16 am)
You'll have to look at using atlas really for this. Take a look at the new L3DT pro that GG recently put up. Its the current (not great imho) tool for atlas terrain creation.
#2
04/24/2007 (5:28 am)
Thanks alot. We'll look into it now.