Newb question
by Steve D · in RTS Starter Kit · 04/23/2007 (9:08 pm) · 4 replies
How easy (or difficult) would it be to strip out the pre=built "game" that comes with the rts kit and start with a clean slate? The purpose would be to make a game to take advantage of the rts functions like selecting the units, the mini-map, etc.
#2
04/27/2007 (1:12 pm)
What I meant was take the rts kit and take out their custom map and game and just leave in the rts elements that were coded, basically make a tutorial.base for the rts kit.
#3
Make a new folder... then just add the files you need... pretty much it.
04/27/2007 (2:05 pm)
"How easy (or difficult) would it be to..." the question is... "How good are you at coding?"Make a new folder... then just add the files you need... pretty much it.
#4
04/27/2007 (11:55 pm)
Making a tutorial.base for the rts wouldn't be too too bad. If you know what pieces of script are required for the engine to execute, ditch all the menu's and change some of the server client commands it works fine.
Torque Owner Wolf Dreamer
You can delete all their units that you don't want to load up, and add in your own. Or take their units, and change it to load your models, and then alter the stats to what you want them to be.
Or did you mean port over parts of it to TGE, to mix in with the FPS Starter kit for instance?