Game Development Community

Make vertices planar

by Jason Howard · in Constructor · 04/21/2007 (5:54 am) · 2 replies

A tool where you select 3 of the vertices on a face and force the remaining vertices of that face to be co-planar would be helpful when fixing a messed up brush...

#1
04/22/2007 (3:54 am)
I wrote a tool that wasn't as automatic as that, but with a few tweaks, maybe I could get that functionality in there. I'm currently trying to put the interface on it, and I'm sort-of in a crunch, but if a few brain cells want something different to do, I'll put them on it.

Funny, when I started doing scripting in Lightwave ten years ago, this was the first set of plugins I ever wrote. Keep on the lookout for a script called flatPnts.cs in the next few weeks. I'll post here again when its available somewhere.

-brian