Why I can not introduce a light?
by ChenJian · in General Discussion · 04/19/2007 (6:18 pm) · 6 replies
This time, I'd like to introduce a light in my castle, I choose sgLightObject. However, I can not choose the dataBlock. Could anyone kindly tell me how to fix this out? Maybe, I am a little stupid. I have followed this article(Torque/LightingSystem/Creating Lights :: http://tdn.garagegames.com/wiki/Torque/LightingSystem/Creating_Lights), but it seems no effect.
My datablock any have this fields:
FireParticleEmitter
FireParticleEmitterNode
Observer
PlayerBody
SmokeParticleEmitter
SmokeParticleEmitterNode
SpawnSphereMarker
TorqueLogoItem
WayPointMarker.
While I would like to choose the "sgDefaultLightDataBlock", I find nothing;
Thank you.
My datablock any have this fields:
FireParticleEmitter
FireParticleEmitterNode
Observer
PlayerBody
SmokeParticleEmitter
SmokeParticleEmitterNode
SpawnSphereMarker
TorqueLogoItem
WayPointMarker.
While I would like to choose the "sgDefaultLightDataBlock", I find nothing;
Thank you.
#2
04/19/2007 (7:59 pm)
Oh, Thank you so much:)
#3
04/19/2007 (8:01 pm)
So, I can find the "sgDefaultLightDataBlock" field now, but why I still can not find the light icon?
#4
04/19/2007 (8:07 pm)
I find it. Thank Ross so much
#5
04/19/2007 (8:13 pm)
I find it. Thank Ross so much
#6
04/19/2007 (8:27 pm)
I find it. Thank Ross so much
Torque Owner Ross Kabus
exec("common/server/lightingSystem.cs");