What's a "Light Map"?
by Peter Geiss · in Constructor · 04/18/2007 (3:27 pm) · 1 replies
I am using an OLDER VERSION of Map2Dif and Constructor gives me this message EXACTLY:
Light Map too large: 826X100 (where Max is 256X 256). You have a Brush that is too large or your Light Map scale may be too small.
How can I change the size of the light map?
Light Map too large: 826X100 (where Max is 256X 256). You have a Brush that is too large or your Light Map scale may be too small.
How can I change the size of the light map?
Torque 3D Owner Caylo Gypsyblood
You could try finding any LONG/BIG brush in the map, and cutting them in two.
Or goto the WORLDSPAWN entity and change your "light_geometry_scale" to something LARGER.