What's up with the Red Brush Outline?
by Peter Geiss · in Constructor · 04/18/2007 (2:51 pm) · 3 replies
Http://img404.imageshack.us/my.php?image=constructorpicnr8.jpg
It won't appear in Torque. It has NO entities attatched to it, however, it did at one time.
NOTICE: This is a Map for MarbleBlastGold. Even in QuArK the red platform won't appear.
It won't appear in Torque. It has NO entities attatched to it, however, it did at one time.
NOTICE: This is a Map for MarbleBlastGold. Even in QuArK the red platform won't appear.
#2
Yes Caylo is correct in that Constructor is telling you that your brush is illegal. In other words, it is concave. This can happen when moving vertices and you inadvertently make a brush face non-planar ie: has a twist in it.
Torque may only render convex brushes so that is why it's not showing up. You may check how you scene will export by using the Scene->Generate Export Preview operation and then switching one of your viewport's display mode to Export.
I hope that helps!
- LightWave Dave
04/19/2007 (8:42 am)
Greetings!Yes Caylo is correct in that Constructor is telling you that your brush is illegal. In other words, it is concave. This can happen when moving vertices and you inadvertently make a brush face non-planar ie: has a twist in it.
Torque may only render convex brushes so that is why it's not showing up. You may check how you scene will export by using the Scene->Generate Export Preview operation and then switching one of your viewport's display mode to Export.
I hope that helps!
- LightWave Dave
#3
04/19/2007 (4:58 pm)
That's an incredible feature. Lots better than needing to run an error detector from the menu -- instant feedback. Cool.
Torque 3D Owner Caylo Gypsyblood
Go into vertex mode, and move all the corners so they 'snap' to a grid point.