Question: SideScroller Flip Player Direction for Movement
by Will Smith · in Torque Game Engine Advanced · 04/16/2007 (3:14 pm) · 1 replies
Hello Everyone,
I'm making a basic sidescroller, and I have a question.
I have the camera setup viewing the side of the model, I have restricted movement on the X access(i just want the player to move forward and back) and everything is looking nice.
when I have my character move right he moves forward on the screen ---------->
and when I push the back key and he moves left on the screen but he just walks backwards.. which is default in TGE :(
I'm trying to figure out how I can go about flipping the model so when I push back he actually turns around and faces left and then walks toward to the left side of the screen.
Then of course I would need pushing forward to flip him back to face right and move right on the screen.
I'm not asking for someone to do it for me :) but if anyone could offer some insight it would be greatly appreciated.
Also would this be something that could be scripted? or would it need to be coded into player.cpp
I'm making a basic sidescroller, and I have a question.
I have the camera setup viewing the side of the model, I have restricted movement on the X access(i just want the player to move forward and back) and everything is looking nice.
when I have my character move right he moves forward on the screen ---------->
and when I push the back key and he moves left on the screen but he just walks backwards.. which is default in TGE :(
I'm trying to figure out how I can go about flipping the model so when I push back he actually turns around and faces left and then walks toward to the left side of the screen.
Then of course I would need pushing forward to flip him back to face right and move right on the screen.
I'm not asking for someone to do it for me :) but if anyone could offer some insight it would be greatly appreciated.
Also would this be something that could be scripted? or would it need to be coded into player.cpp
Associate Manoel Neto
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