Game Development Community

Problem processing brushes

by Stephen Colbran · in Constructor · 04/14/2007 (3:59 am) · 2 replies

I have been experiencing continual crashes when attempting to create difs. One common error is:

"Problem processing brushes
Constructor was unable to load 52 out of 514 Brushes because they were malformed."

In comparing the .csx file and the map file, the brushes which are malformed appear to be simple spheres and some simple cubes.


Any suggestions?

#1
04/14/2007 (4:10 am)
Constructor also continually crashes when removing hidden surfaces. Very frustrating.
#2
04/14/2007 (12:10 pm)
Why are you using .map's to create DIF's?