Unioning prefabs?
by Rob Terrell · in Constructor · 04/13/2007 (2:32 pm) · 2 replies
For my first run with Constructor, I've been making a nice big castle by placing prefabs around in a big square. It's a pretty large building now. My question is -- should I union the wall segments that are adjacent? Is there any benefit to be gained by doing this? Better performance, more efficient use of textures, better lighting or shadows, etc?
About the author
Associate Matt Fairfax
PopCap
Constructor will automatically remove hidden surfaces between adjacent brushes. You can see this in action with the Export Preview.