Detail Level 0
by Ben Immel · in Constructor · 04/11/2007 (3:43 pm) · 3 replies
Everything with constructor is awsome, except for two things. One, the one thats driving me crazy, is when I export and try to put it in the game, it says it was unable to read detail level 0, and couldnt load the file. The second is when I re open a scene, the lights all revert to up (spotlights). Anyone else have this problem so far? Thanks
About the author
#2
04/11/2007 (6:05 pm)
Not sure what you mean by series of steps...
#3
Step 2) Scratch my ass
Step 3) Load Constructor
Step 4) Add an omni_light
Step 5) Save scene file to foo.csx
Step 6) Close Constructor
Step 7) Load my saved foo.csx
Step 8) Scratch my ass again
Step 9) See that my light is still an omni_light
Step 10) Tell you I can't reproduce your bug
Step 11) Explain what a "series of steps" are in a humorous way =P
04/11/2007 (6:57 pm)
Step 1) Look at the forums funnilyStep 2) Scratch my ass
Step 3) Load Constructor
Step 4) Add an omni_light
Step 5) Save scene file to foo.csx
Step 6) Close Constructor
Step 7) Load my saved foo.csx
Step 8) Scratch my ass again
Step 9) See that my light is still an omni_light
Step 10) Tell you I can't reproduce your bug
Step 11) Explain what a "series of steps" are in a humorous way =P
Associate Matt Fairfax
PopCap
No idea on the lights thing. Do you have a solid series of steps to reproduce it from a new scene?