Game Development Community

The upcoming IAV pack.

by Adam Wilson · in General Discussion · 04/11/2007 (2:18 pm) · 62 replies

In addition to the 3D geometry of the IAV (.dts\.max), we will provide all vehicle support scripts, documentation on integrating with TGE\TGE-A, muliple skins for different camo types, driver and passenger seat mounts (for interior), with associated action maps, animated hatches, and working TLK brake and head lights.

members.cox.net/wilsonismad/21csi/frontLights.jpg
members.cox.net/wilsonismad/21csi/backwithLights.jpg
members.cox.net/wilsonismad/21csi/front.jpg
members.cox.net/wilsonismad/21csi/backdoor.jpg
members.cox.net/wilsonismad/21csi/plow.jpg
members.cox.net/wilsonismad/21csi/cannon.jpg
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#61
12/11/2007 (8:56 am)
You are going to have to change the mount points in the module its self.
#62
12/11/2007 (9:00 am)
Nod.it seems that way. Thanks Adam. Ill keep you adviced. If i have anymore difficulties ill just start aprivate forum area, as it probably is going to mean looking at some code.
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