Game Development Community

The upcoming IAV pack.

by Adam Wilson · in General Discussion · 04/11/2007 (2:18 pm) · 62 replies

In addition to the 3D geometry of the IAV (.dts\.max), we will provide all vehicle support scripts, documentation on integrating with TGE\TGE-A, muliple skins for different camo types, driver and passenger seat mounts (for interior), with associated action maps, animated hatches, and working TLK brake and head lights.

members.cox.net/wilsonismad/21csi/frontLights.jpg
members.cox.net/wilsonismad/21csi/backwithLights.jpg
members.cox.net/wilsonismad/21csi/front.jpg
members.cox.net/wilsonismad/21csi/backdoor.jpg
members.cox.net/wilsonismad/21csi/plow.jpg
members.cox.net/wilsonismad/21csi/cannon.jpg
#21
07/11/2007 (2:44 am)
This pack looks cool. It'll look good in my game :)
#22
07/11/2007 (7:00 am)
Martin Schultz -- the ball is in GG court and we are waiting on publishing agreement(s)
#23
07/11/2007 (7:04 am)
Hehe, ok, thanks, I know the procedure then. Hope they get it out soon.
#24
08/01/2007 (9:35 am)
Well it looks like I have another investment in my, near future? I hope. Any idea on how soon this will be out?
#25
08/01/2007 (2:11 pm)
We hope to get it released within the next couple of weeks. There won't be any movement on our end until at least next Mon (Aug 6th). I will try to drop a solid release date as it becomes available to me.
#26
08/01/2007 (2:31 pm)
We hope to get it released within the next couple of weeks. There won't be any movement on our end until at least next Mon (Aug 6th). I will try to drop a solid release date as it becomes available to me.
#27
09/20/2007 (2:44 pm)
Any word on this? im interest in this pack.
#28
09/21/2007 (6:43 am)
Final publishing agreement and licensing should be final drafted by end of week. I would imagine that about a week after that it should be up on the GG store. In the mean time so you know we haven't been sitting on our hands, below is an image of 2 additional packs that will shortly follow the IAV. An Apache Pack (TGE-TGEA) and a Lightning Pack (TGE-TGEA) (MUCH improved over stock TGE). One bright side to all of the delay has been that we have been able to identify and fix a couple of additional bugs in both engines and to enhance things a bit.

members.cox.net/monwilson/21csi/ApacheLightning.jpg
The Lightning is runtime randomly generated per bolt and per bolt segment, and it's highly configurable (with glow in TGEA). Its very performance friendly and beats the look and feel of the out of the box TGE 2-3 billboard setup by leaps and bounds. Both packs have a little additional work to be done but have been put on the back burner for a bit with some additional in house projects we have in the cooker.
#29
11/12/2007 (9:20 am)
We are glad to announce that after MUCH delay ( on our end mostly) you can expect to see the Stryker IAV Content Pack live on the Content Pack section of the GG Store within the next day or two. It may even go live by the end of the day today if all goes well. Others will follow shortly now that the process has been streamlined on our end.
#30
11/12/2007 (10:42 am)
Awesome, ill be buying this as promised, How much has it been priced:) or do we have to wait like a christmas present.
#31
11/12/2007 (11:37 am)
Very cool. Congrats for getting it done!
#32
11/12/2007 (11:47 am)
Price will be ~$50 Indie, $150 commercial right in line with about all of the current content packs available.
#33
11/13/2007 (5:35 am)
Awesome - and doh! for me - I was going to make an Apache pack - looks great!
#34
11/13/2007 (8:02 am)
How is the Lightning Pack (TGEA) coming along, that what i really need.

keep up the great work
#35
11/13/2007 (1:01 pm)
Looks like IAV might be delayed slightly again. (Not our fault this time). James Wiley is out of the office so we are waiting on them to get materials uploaded to themselves as well as imagery and movies for the store site. All are ready and waiting on our end.

@Kory The Lightning pack needs a little bit of work still. I'm in the process of adding sound and an area light affect to bolt. Once that is completed I'll need to optimize and cleanup. Lightning pack will precede the Apache most likely.
#36
11/13/2007 (1:58 pm)
So any change you could provide source in FBX format as well? This would allow more people to access the source meshes.
#37
11/13/2007 (2:28 pm)
We don't have immediate plans for additional formats. Max and Blender both have FBX exporters available. Blender is a free download and quite a remarkablly full featured tool.

Blender FBX Exporter
www.blendernation.com/2007/08/28/autodesk-fbx-exporter-in-blender-245/
#38
11/16/2007 (6:33 am)
I hope this come out soon :) i want to be first. it will go good with my recon pack, tank pack and soldier pack that i already own :)
#39
11/16/2007 (10:04 am)
You could make a simple version for the RTS pack. For the IAV without interiors for example.
#40
11/20/2007 (11:10 am)
Can we have this out before Thanksgiving?