Game Development Community

Great Wall of Torque.

by Mark Barner · in Constructor · 04/11/2007 (9:33 am) · 6 replies

Just messing around to see how big you can make a dif.
So far I have 78 prefab walls in a straight line and still building. One dif file.

www.geocities.com/mbarnatl/images/tgegreatwall.jpg

#1
04/11/2007 (10:42 am)
Crashes at 102 prefabs in one .dif. LOL ...back to working on my game, no more playing.
#2
04/11/2007 (10:46 am)
Guess thats good to know! although 102 of those would make for a rather huge map, so you might be limited on map size during placement too.
#3
04/11/2007 (12:15 pm)
You should try to put them in one place too, see what that does.... since it'll be super dense. Maybe i'll try it. BTW, is there a HUD that displays the number of faces??
#4
04/13/2007 (11:09 am)
Watch out for the Mongolians! (south park joke)
#5
04/13/2007 (12:01 pm)
Haha, that was a great episode!!
#6
04/17/2007 (1:30 am)
@Vashner: Heheh.... Czhity Czhicken and Czhity Wok!