How is the player debris object used in game?
by Andy Hawkins · in Torque Game Engine · 04/11/2007 (5:22 am) · 3 replies
There's this object in data/shapes/player/debris_player.dts.
How is it used? It's looks kinda like a drill bit of a chest or something.
How is it used? It's looks kinda like a drill bit of a chest or something.
Torque Owner Tim Heldna
What it enabled you to do was create a shape file that was split into pieces. Typically, this shape would represent the parts of a player that were blown to pieces upon death. I.e. a debris explosion would be triggered on player death.
It still works for vehicles though. You have to configure the shape file correctly for best results.