Export map2dif_plus crash
by Caylo Gypsyblood · in Constructor · 04/10/2007 (2:11 pm) · 21 replies
I have many QUARK .map, they import to Constructor fine, and 'Export as Legacy' but have bright edges around many brush 'seams' (see pic below). The seams are not there when using map2dif_plus- (old one from 2005) as exported from QUARK.

AND when i try and use the map2dif_plus(new one that shipped with Constructor) it crash out on ALL of my maps(as soon as the 'Creating BSP...' part) that have DETAIL or PORTAL brushes. I even build a simple building with Constructor and try the same map2dif_plus with DETAIL and PORTAL and it still crash. (Export fine if i remove DETAIL and PORTAL, so im 99.98% sure thats the cause).
OK, so the 2005 map2dif_plus worked fine with QUARK, I setup a new export option that will use the OLD2005 map2dif_plus, but now it do not export ANY lights at all!
SYS. Spec. AMD 2Ghz/ 1.5GigRAM/ 6600GeForce/ TorqueTLK1.42

AND when i try and use the map2dif_plus(new one that shipped with Constructor) it crash out on ALL of my maps(as soon as the 'Creating BSP...' part) that have DETAIL or PORTAL brushes. I even build a simple building with Constructor and try the same map2dif_plus with DETAIL and PORTAL and it still crash. (Export fine if i remove DETAIL and PORTAL, so im 99.98% sure thats the cause).
OK, so the 2005 map2dif_plus worked fine with QUARK, I setup a new export option that will use the OLD2005 map2dif_plus, but now it do not export ANY lights at all!
SYS. Spec. AMD 2Ghz/ 1.5GigRAM/ 6600GeForce/ TorqueTLK1.42
Torque 3D Owner Caylo Gypsyblood