Game Development Community

Mounting Lights

by Fucifer · in Torque Game Engine · 04/10/2007 (10:09 am) · 6 replies

How do I get the same light to mount to different location on on dts? The dts has mount 3 and 4. In the datablock for the light no matter how I code it, it always mount to last mount point in the datablock. I can get the light to mount to either one of the mount point but not both at same time.

#1
04/10/2007 (10:27 am)
Are you mounting two seperate lights? I dont think you can mount one object in two places at the same time, unless I'm missing something. Make another instance of the light and mount that.
#2
04/10/2007 (11:16 am)
The mount point is on the same object. I have two mount point, mount 3 and mount 4. In the datablock it read MountPoint = "3";. I am wonder is there a way I can have two mountpoint in one datablock.
#3
04/10/2007 (11:31 am)
Take out the MountPoint = "3"; That specifies that it will only mount to mountPoint3. Create another light using that same datablock and mount the 2nd light to mountPoint4.
#4
04/10/2007 (12:13 pm)
.
#5
04/10/2007 (5:27 pm)
Thanks for the help. I have it like that now I was wondering if there was another way of doing. I try to keep the datablock down to minium. Thanks.
#6
04/10/2007 (6:46 pm)
.