Game Development Community

I been having problems with DTS/DSQ

by Jeff Perrillioux · in Torque Game Engine · 04/09/2007 (3:27 pm) · 7 replies

I'm using blender for my models


I downloaded the exporter and read anything I could find about using blender for modeling.

I downloaded exampleman, Blendednod man. To use as a guide and I'm still having problems

I can get my model into the game, but there is no action. The model moves around holding the crossbow, but the model itself has no movement.

I'm using this tutorial
http://tdn.garagegames.com/wiki/DTS/Blender/Creating_an_Advanced_Character

I used the BlendPlayerMesh.zip and made my own animations.

I named the model to player and exported as player.dsq

and exported my own animations
player_root
player_forward
player-etc...etc..

example player_root was named player_root.dsq player_root
when exported in the CS file that exported.

I've been at it for 2 weeks now,and I'm spending more time learning blender than Torque.

Go figure. Anyway I'm sure its something simple I'm missing.

Would anybody be so kind as to leadme into the direction I'm hoping to go.


I just want to make my own model walk. I can handle making the model its the walking I'm having problems with.

#1
04/09/2007 (3:46 pm)
...
#2
04/09/2007 (5:25 pm)
Thanks I'll try that exporter
#3
04/09/2007 (5:59 pm)
...
#4
04/10/2007 (8:21 am)
I have blender 2.42 and I'm only exporting player_root and player_forward

Here is what my player.cs looks like

datablock TSShapeConstructor(playerDts)
{
baseShape = "./player.dts";
sequence0 = "./player_forward.dsq player_forward";
sequence1 = "./player_root.dsq player_root";
};

Do I need all the animations before they will work?

As in all which ones do I need to create and export before any will work in torque

I installed the lastest exporter also 0.941

Still exporting the models along with the two dsq files into shape/player folder

I also exporter the DTS and the Two DSQ files
player.dts
player_root.dsq player_root
player_forward.dsq player_forward

into another folder and copy pasted theminto theshape/player folder over writing the old ones and still just the model shows up without the player_root animation or player_forward
#5
04/10/2007 (10:11 am)
...
#6
04/10/2007 (12:46 pm)
Are you getting any error messages in the console log? I have a similar problem but only when I add any other animation other than the root and run sequences.
#7
04/10/2007 (9:03 pm)
I tried renamingthe dsq and used that sequence above and still nothing

If you get a chance can youtake a look at this tutorial

and see if you can get this working
using this using this tutorial
http://tdn.garagegames.com/wiki/DTS/Blender/Creating_an_Advanced_Character

Please let me know if you got this working and what you did to get it to work