Running game while constructor running causes poly soup
by Pete Patterson · in Constructor · 04/09/2007 (12:11 pm) · 1 replies
I've been running my game and leaving Constructor running while testing things.
If I do this (this is using TGEA BTW), I get poly soup all over the screen in the game. If I exit Constructor first, then everything is fine.
I'm running in DX Windowed mode on a dual screen monitor configuration. It's not a showstopper, but it would be nice to leave Constructor running while trying things.
If I do this (this is using TGEA BTW), I get poly soup all over the screen in the game. If I exit Constructor first, then everything is fine.
I'm running in DX Windowed mode on a dual screen monitor configuration. It's not a showstopper, but it would be nice to leave Constructor running while trying things.
Torque 3D Owner Dan Keller
Default Studio Name
Does the problem still happen with Constructor minimized?