Game Development Community

Some questions

by Thelegodude · in Constructor · 04/09/2007 (11:37 am) · 3 replies

Sorry about posting this topic in the wrong forum before, but i deleted the topic and hopefully this is the right place to post this

Q1. When i open up a .dts model i exported using MS3D 1.8.0, i couldn't apply textures to the model?
Q2. How do i get the model to show up in game? What do i add to the model, i seen in other map folders some file named "null" it was just the pink texture, whats that for? Creating the interior in the game?

#1
04/09/2007 (4:36 pm)
Anyone? Help please?
#2
04/09/2007 (4:50 pm)
Please give more detail what you trying to do. To my knowledge you cannt open dts in MS3D 1.8.0.
#3
04/09/2007 (8:14 pm)
Greetings!

Q1: You cannot modify the textures on DTS files within Constructor. You'll need to texture them is your 3D modeling application.

Q2: This page tdn.garagegames.com/wiki/Constructor/Export has some basics on exporting with static meshes. Essentially you need to be using TGE 1.5.1 and everything is baked into the DIF file so you don't need your static mesh DTS files for your game.

Hope that helps.

- LightWave Dave