Game Development Community

Ambient light in Mapped preview?

by Jaimi McEntire · in Constructor · 04/08/2007 (6:10 pm) · 3 replies

Hi Guys - I've checked Preview with Sunlight in my lighting profile, but the relight scene function seems to ignore the ambient light value in the sun properties. Is this expected, or did I miss a step somewhere?

#1
04/08/2007 (8:42 pm)
Greetings!

Hmm, yes that looks to be the case. I would have expected the ambient to be included in the preview lightmap generation. I've added this to our internal bug list. Thanks!

- Dave
#2
04/08/2007 (9:06 pm)
Quote:Thanks!

No. Thank you. Seriously. I'm already a hundred times more productive than I was with Quark. Plus - It somehow fixes all my old maps so the lightmaps look correct now. You've saved thousands of hours worth of work that I was despairing could ever come into Torque.
#3
04/09/2007 (11:17 pm)
On my list - thanks for pointing this out!