Game Development Community

Texturing after the fact?

by Jason Lee · in Constructor · 04/08/2007 (5:09 pm) · 2 replies

First let me say absolutely great tool! but, can you not change textures after a brush is applied? I don't mean just changing the texture but how it wraps or it's uv scale? I'm probably missing something, i think thats a must have option.

#1
04/08/2007 (7:11 pm)
Switch to face mode and select a face. You'll see the face properties (which is mostly texturing) and you can use the Texture Browser to "Apply" new textures.
#2
04/08/2007 (9:35 pm)
Greetings!

Something to also be aware of once you do have one face set up: with a brush face selected you may copy it (Edit->Copy), select a different face and then paste all of the copied texturing information onto it (using Edit->Paste).

- LightWave Dave