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Crashing on " Resorting and Packing LightMaps..

by Akiraa · in Constructor · 04/08/2007 (3:04 pm) · 2 replies

I am trying to export a map to TGE 1.51 using Map2Dif_plus but Constructor is displaying the "Resorting and Packing LightMaps.." error.
I somehow managed to export the same map using "Export as Dif", but TGE 1.51 crashes when my vehicle hits the map.
Note that I have previously exported the same map to TGE 1.51 from Quark using Map2Dif_Plus and it worked.
Any help is welcome.

#1
04/09/2007 (10:47 am)
When you export as DIF and it crashes upon 1.51 loading, are you getting a resource error box? If so, it's likely that it's not finding the texture(s) it needs (or that the textures are not power of 2). Texture size seems like it wouldn't be an issue unless you have changed them since you were previously able to import it from Quark.
#2
04/09/2007 (11:53 am)
Hi Kenneth,
I am using the same textures as the one used for this map on TGE 1.5.
Basically, it's a road section I am trying to export.
When using "Export as Dif", the map shows up just as it normally does on TGE 1.5. But when my vehicle collides with the map, the engine crashes with no message error.