Game Development Community

Request: Texture Export

by Jake Sindelir · in Constructor · 04/08/2007 (2:56 pm) · 2 replies

Think it would be great if there was a separate function to export used textures to a folder of your choice. Because the only way ive found to work is to use map2dif to copy the textures, or copy them by hand.

If anyone knows of a trick that im not aware of, would be so happy to learn :)

#1
04/09/2007 (12:23 pm)
I tried exporting a DIF to the 'new' format even though I don't have TGEA 1.0.2 yet, and it seemed to copy the textures to the output folder.

It was 4 AM though, so I may have been hallucinating.
#2
04/09/2007 (12:41 pm)
When using the built-in exporter, it doesnt copy any images... however... if using the map2dif option then it does.

i guess ill just use map2dif for now, need to use it anyway for portals and mirrors. would be nice in future releases of ctor if we had that option (because sometimes you dont need to copy the images)