Texture support..
by Jeremiah Fulbright · in Constructor · 04/08/2007 (1:03 pm) · 2 replies
Any chance we can get TGA support for Constructor? All of our textures are currently stored in TGA until we found a different format that wasn't jpg or png, preferably DDS (but due to TGEA issues, we didn't use it).
We will be converting textures if need be, but I don't see a reason to not have the support there
We will be converting textures if need be, but I don't see a reason to not have the support there
#2
Hi, btw hah
04/08/2007 (9:19 pm)
Correct, but does that mean it'll be possibly pushed in soon? :PHi, btw hah
Associate David Wyand
Gnometech Inc.
TGA support was not high on our launch list as it is not a format supported by the Torque engines out-of-the-box.
- LightWave Dave