Game Development Community

Crash on exporting cathedral

by JohnT · in Constructor · 04/08/2007 (7:04 am) · 22 replies

First of all, thank you to Garage Games for the release of Constructor! This is an excellent development tool and I cannot wait to get more into it.

Unfortunately, looks like we might have a problem exporting complex interiors such as the cathedral. I have tried exporting to new dif and the legacy dif formats using the cathedral.csx and in both cases Constructor crashes right about when the lighting is complete.

I am running on Windows XP Pro and Mac Mini 10.4 Tiger and have had similar results on both systems. If speciific hardware is needed please let me know.

Thanks,
John
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#21
05/01/2007 (1:32 pm)
@Michael, I dont know about the constructor crash. But the "incorrect art" error is most likely due to missing textures. Make sure that you have moved all of the textures refferenced by cathedral.dif over to your games interiors directory.
#22
05/04/2007 (5:19 pm)
Thank you for the response
I was experiencing a brain dump
I guess i was too wrapped up in what was causing the crash to think about the obvious for the art issue.
Thats works as expected now that i have the proper resources in place
I still get the "one export and then crash" effect in Constructor
I havent got a clue why this is happening
I intentionally stressed out about every other dev tool or software i have, to both tax the system and the software, but nothing else i use crashes.
I am figuring its a conflict of some kind but really dont know what it could be
Any ideas where to begin looking?

Oh, another point of interest that may help. The software crashes after a successful export, when shutting it down, either by the exit function or clicking the X to close the program
I can open and close the program all day long with no issues until i export. After that it will crash.
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