Game Development Community

Help me out Veterans

by CStainton · in General Discussion · 04/05/2007 (10:53 am) · 7 replies

I would like to make a game - purely a hobby and always wanted to try it. Virgin game designer looking to create a game like Risk, or Axies and Allies board game. The game play would be similar to the actual board game, however I would want the game to create an email file to send to another person, where it would open up on their end, replay the moves I just did, and then allow them to select casualities and make there own moves and then it would make another email file and send it back to me, etc etc. Older war games use to have this option (like Allied General and Panzer General).

I was thinking that Torque Game Builder would be great for this concept, but was wondering if it can do what I want it to. Any thoughts or advice on this? It would be greatly appreciated.

There are other games out there like Triple A - that comes close to what I want to accomplish, but falls short in many areas purely from my own point of view. It is overall a great game.

Again any thoughts or advice would be wonderful.

Thanks Everyone.

Oh the other catch to all this is I am on a Mac and the person I would like to play against only uses Windows. So can it be done?

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#1
04/05/2007 (12:16 pm)
Yes. You're going to want to probably write some script that uses the HTTPObject to talk to a web server that actually sends the emails, but Torque Game Builder is a good choice as it is cross platform. The thing is, pretty much any game engine (free or commercial) would be able to build this kind of game - it's up to you to decide if the engine is a good fit for you.
-Andrew Douglas
theoreticalgames.com
#2
04/05/2007 (12:45 pm)
I have not found a free game engine that has the graphics capabilities that I am looking for. Or at least the games I have seen made with those engines don't seem to have great graphics. Are there any that you know of that might be worth taking a look at?
#3
04/05/2007 (12:57 pm)
With 2d engines, it nearly all comes down to the quality of your artwork, not the capabilities of the engine. Like I said, it depends on what you're comfortable with and this particular forum is going to be slightly skewed. One that's really free and has been used in commercial quality games is http://lwjgl.org/ which uses java. It really is a library though not a full fledged engine like TGB. You may want to peruse the forums at forums.indiegamer.com or www.gamedev.net as this question comes up fairly often in those forums and is going to get a broader audience if you have a question after checking what's already out there.
#4
04/05/2007 (1:00 pm)
Thanks for your opinion, I still like what I have seen regarding TGB. But there are always other options I guess.
#5
04/05/2007 (1:07 pm)
No problem. I'm not trying to dissuade you from TGB. I use it, love it and advocate it every chance I get and it will certainly handle what you want to do. Sorry if my comment earlier added any doubt about any of that :)
#6
04/05/2007 (1:10 pm)
No apology necessaary - money is money - and if there is something free that will do what I want, why not look at it and see if it will work for you - right!?
#7
04/05/2007 (2:43 pm)
Quote:I have not found a free game engine that has the graphics capabilities that I am looking for. Or at least the games I have seen made with those engines don't seem to have great graphics. Are there any that you know of that might be worth taking a look at?

www.ogre3d.org

This renderer, has all you need. It is top of the line.
also if you take the time to research it, there are many 'engine' packages developed with this core renderer.

you can easily make a game with what it currently has, even tho it is just a renderer there are alot of feature's ready.

not to mention the endless community code.

I highly recommend it.