V12 and Linux
by Yacine Salmi · in Torque Game Engine · 05/04/2001 (11:49 am) · 4 replies
I just noticed the Linux support thread from a couple weeks back, and I was just wondering if you guys had any updates on the amount of code Loki is providing GarageGames for the V12 engine.
Also, will all the features available for the Win32 version be available for Linux too, like the debugger and such?
Lastly, just out of curiosity, how many people here are interested in developing on/for the Linux platform?
Also, will all the features available for the Win32 version be available for Linux too, like the debugger and such?
Lastly, just out of curiosity, how many people here are interested in developing on/for the Linux platform?
#2
Ryan J. Parker
rjp@awingsoftware.com
www.awingsoftware.com
05/04/2001 (2:39 pm)
I mainly develop under IRIX, which is what I will be porting v12 to. Most of the changes I make to work under IRIX, for the most part, will be compatable with Linux.Ryan J. Parker
rjp@awingsoftware.com
www.awingsoftware.com
#3
How much code do you think would actually have to be ported? If you could use it, I would love to help port V12 to Linux.
05/04/2001 (4:52 pm)
Jeremy,How much code do you think would actually have to be ported? If you could use it, I would love to help port V12 to Linux.
#4
05/04/2001 (5:21 pm)
Who knows, I haven't seen the V12 source yet.
Torque Owner Jeremy Noetzelman
Others are probably going to as well, I'm sure.