Game Development Tools and Software
  • Home
  • Products
    • Torque 3D
    • Torque 2D
  • Store
    • Home
    • Genre Kits
    • Tools
    • Art Packs
    • Games
  • Community
    • What's New
    • Blogs
    • Resources
    • Forums
    • Dev Interviews
    • Made with Torque
  • Support
    • Documentation
    • Submit Bugs
    • Paid Support
  • Services
  • Education
  • Company
    • About GarageGames
    • Employment
    • Licensing
    • Licensing FAQ
    • RSS Feeds
    • Logo Guidelines
    • Contact Us
  • Register
  • Login
  • Cart

Game Development Community

  • What's New
  • Blogs
  • Resources
  • Forums

Adding behaviours on runtime

by Playware · in Torque Game Builder · 04/03/2007 (8:41 pm) · 1 replies

Hi,
how do i add behaviours on runtime? other than on the level builder??

thanks
Playware's profile picture
Torque Owner Playware
Playware Studios

About the author

Recent Threads

  • Black 32-bit textures
  • Symmetry texture showing edge right in the middle of the character
  • Texture flicker if 2 objects are too close together.
  • Audio listener position and direction separate from camera or player position and direction
  • From where to download source code TGB v1.1.3
  • NextNext Thread
    PrevPrevious Thread
    More from Torque Game Builder

    Login to reply to this thread

    Torque Owner Kodafox
    #1
    04/03/2007 (8:48 pm)
    Here's a thread that talks about assigning behaviors dynamically:
    www.garagegames.com/mg/forums/result.thread.php?qt=59985

    enjoy :)

    Login to reply to this thread
    Post a blog
    Add a resource
    Start a Thread
    All Products
    3rd Party Addons
    iTorque 2D
    iTorque 3D
    TGE
    TGEA
    Torque 2D
    Torque 3D Pro
    Torque X

    Home Products Community Support Company

    Copyright © GarageGames.com 2000 - 2022 All Rights Reserved. Terms of Service - Privacy Policy