Game Development Community

RTS unit weapon firing rate

by Gurpreet Nijjar · in RTS Starter Kit · 03/21/2007 (6:27 pm) · 2 replies

Could somebody please tell me how to change the speed of firing for the riflemans weapon, i have looked around and can not seem to find the variable, it should be in crossbow.cs but i guess im not seeing the right variable.

#1
03/22/2007 (1:12 pm)
The weapon doesn't matter, it just defines the projectile. Look in the rifleman datablock.
#2
03/22/2007 (5:42 pm)
Ok, so attack delay is my only option for this, so how can i move the particle position at which the particle ejects from. Currently there firing from their body to the ground.