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Can't find markers with InitContainerRadiusSearch

by Caleb · in Technical Issues · 03/21/2007 (6:21 am) · 2 replies

I'm using InitContainerRadiusSearch to find the closest node in a path, but it doesn't work without the world editor being open. If the world editor is open and I'm in range of the path markers, my function returns the ID, Name, or any other info I need. If it is not open, it never returns anything.

Pleas Help, Thanks.

#1
03/21/2007 (7:08 am)
The markers are invisible so InitContainerRadiusSearch can't find it. Try using something else that isn't invisible.


Aun.
Torque-Motion

#2
03/21/2007 (7:25 am)
Thats what I was afraid of.
Thanks Aun!