Where are my .DSO's?
by Andrew Edmonds · in Torque Game Engine Advanced · 03/19/2007 (5:54 am) · 3 replies
Hi all,
Am I being completely stupid here? I don't seem to be getting any DSO files when running the engine (or pre-compiling in Torsion). I'm running a Release build of TGEA v1.0...
Andy
Am I being completely stupid here? I don't seem to be getting any DSO files when running the engine (or pre-compiling in Torsion). I'm running a Release build of TGEA v1.0...
Andy
About the author
Formed in 2005, EiKON Games is an indie games development project based in the UK working on the tactical first person shooter "Epoch: Incursion". See the Join Us or Contact Us pages at http://www.eikon-games.com/
#2
Thanks again!
03/19/2007 (6:15 am)
Thanks Martin. That served as a swift reminder for me to search the source code as well as the forums for answers as it's all right there in plain English:/// Define to disable DSO file generation. Note that existing DSOs will still be // used by the engine. Script files will load a bit more slowly because they need // to be compiled each time. //#define TORQUE_NO_DSO_GENERATION
Thanks again!
#3
03/19/2007 (6:16 am)
He he, at your service :-)
Torque Owner Martin Schultz
define TORQUE_NO_DSO_GENERATION
You can enable DSO generation by putting a # in front of it. Did that help?