Game Development Community

Where are my .DSO's?

by Andrew Edmonds · in Torque Game Engine Advanced · 03/19/2007 (5:54 am) · 3 replies

Hi all,

Am I being completely stupid here? I don't seem to be getting any DSO files when running the engine (or pre-compiling in Torsion). I'm running a Release build of TGEA v1.0...

Andy

About the author

Formed in 2005, EiKON Games is an indie games development project based in the UK working on the tactical first person shooter "Epoch: Incursion". See the Join Us or Contact Us pages at http://www.eikon-games.com/


#1
03/19/2007 (6:03 am)
If I remember right off-head it's disabled in the current TGEA version. But you can enable it again. Look in the file engine/core/torqueConfig.h. There's a line like this:

define TORQUE_NO_DSO_GENERATION

You can enable DSO generation by putting a # in front of it. Did that help?
#2
03/19/2007 (6:15 am)
Thanks Martin. That served as a swift reminder for me to search the source code as well as the forums for answers as it's all right there in plain English:

/// Define to disable DSO file generation.  Note that existing DSOs will still be 
// used by the engine.  Script files will load a bit more slowly because they need
// to be compiled each time.
//#define TORQUE_NO_DSO_GENERATION

Thanks again!
#3
03/19/2007 (6:16 am)
He he, at your service :-)