Game Development Community

Platformer in TGE - Locking Sideview

by Matthew Alexander · in Torque Game Engine · 03/17/2007 (8:17 am) · 2 replies

Hi,
I am looking to develop a platformer in TGE, but unlike say the mario 64 or tomb raider style i want to lock the player strictly to sideview to give the classic side scroller feel of old.

I think this would be advantageous as i wouldnt have to deal with camera issues.

I was thinking TGE would be better than TGB as i wouldnt have to draw sprites ( i am alot more familiar with modeling) and i could easily create different animations without the need to draw a heap of different sprites on demand either.

I was just looking for any other opinions on locking to this view before i go ahead? Feel free to comment!

#1
03/17/2007 (9:27 am)
Well, that's sorta a look i've gone for already. it's not too hard. i'd suggest...


www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5500

and

www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5474

I'm sure if you wanted the side scrolling and flat look, you could mess with the FOV a bit.
#2
03/19/2007 (12:23 am)
Great im sure that will help alot thanks for that :)