How to Translate the game to other language?
by Tim Kin Chu · in Torque Game Builder · 03/12/2007 (1:18 am) · 6 replies
Do the TGB support other language, like German. ?
I save one of my script in unicode and run the game. The content of in that file cannot be displayed.
Is there any topic about translation of language?
I save one of my script in unicode and run the game. The content of in that file cannot be displayed.
Is there any topic about translation of language?
#2
I use the font of Courier new, and it contain the Deutsch Character.
03/12/2007 (7:31 pm)
But I have got the problem of diaplay the Deutsch in TGB. It appear in a square.I use the font of Courier new, and it contain the Deutsch Character.
#3
But the character cannot be display if the character is read from the file.
what is going wrong?
03/13/2007 (2:03 am)
I have let my game print the character of Deutsch to the console if input it from kepboard. But the character cannot be display if the character is read from the file.
what is going wrong?
#6
In dos codepage 866, Cyrillic characters are in 256 too. But we are talking about special characters, that does not included in base latin alphabet in Torque.
E.g. the symbol u" is saved a combination of two characters: C3 BC (in HEX).
From Wikipedia/UTF-8:
edit: blah, this forum does not like the non-standard Latin characters..
03/13/2007 (9:08 am)
Marc,In dos codepage 866, Cyrillic characters are in 256 too. But we are talking about special characters, that does not included in base latin alphabet in Torque.
E.g. the symbol u" is saved a combination of two characters: C3 BC (in HEX).
From Wikipedia/UTF-8:
Quote:UTF-8 uses one to four bytes (strictly, octets) per character, depending on the Unicode symbol. Only one byte is needed to encode the 128 US-ASCII characters (Unicode range U+0000 to U+007F). Two bytes are needed for Latin letters with diacritics and for characters from Greek, Cyrillic, Armenian, Hebrew, Arabic, Syriac and Thaana alphabets (Unicode range U+0080 to U+07FF).
edit: blah, this forum does not like the non-standard Latin characters..
Torque Owner Guy Lewis
Anyways here is a link to Localization with Torque. It should apply to TGB as well.
tdn.garagegames.com/wiki/TorqueLocalization